Portugese Organ FF
Age 1
2 vills shoot hunt, the rest gathers chests
1 house
all vills on food
<ship feitorias>
| naturalist age up with 13 vills |
Transition
8 vills on wood-> trade post
5 vills from wood on coin, the left 3 vills on food
Age 2
<ship 700 coin immediately>
put the new vills on food
(eat the cowes only if necessary)
collect the chests of coin with at least 5 vills
<ship 700 wood>
| marksman age up |
Transition
5 vills on coin
collect the chests of wood with 2 vills who hunted before
build the market with 1 of them, a stable and 2 houses with another vill from food
get hunting dogs
put the building vills on food again
Age 3
<ship 1000 coin>
train dragoons
collect the chests of coin with all the 5 vills who were on coin before
harass your enemy as son as the first batch of dragoons incomes and support them with the 6 skirms
<ship 3 organ guns>
put these 5 vills on wood plus get
first wood and coin upgrade
leave the next 5 dragoons inside your base and wait the organ guns until moving forward
every newly produced vill has to go on coin
1 house
<ship 1000 wood>
collect the chests with the vills who chopped before
use the wood for an arsenal (light cav upgrade), second coin upgrade and more houses
now you have to differ depends on what your enemy is doing:
- lots of infantry, turtling, big booming or an age 4 play
<ship the field gun>
act more agressivly
- heavy or light cav
<ship refrigeration>
keep some dragoons (ca 10) nearby your exposed vills
harass the enemy's vills with them if you get his main army involved in a fight
in every case don't stop producing vills as well as dragoons to keep prepared for latgame
and make sure to <ship royal mint>
also chop wood when your hunts get upused