Caribbean Pirates

Pirates

Caribbean Pirates

Civilization bonus: Ages up by going on raids with their Captain which unlock new spoils to be divided at the Spoils Camp. Have access to their Gold building from the Colonial age which benefits from regular mining upgrades. Their villagers, the Crewmates, are extra effective, especially at gold gathering, but have a higher than usual gold cost. Highly gold dependent, but with low food costs. Unique units: Buccaneer, Pirate Rifleman, Corsair, Falcon Tamer, White Tiger, Mounted Buccaneer, Caribbean Rider, Pirate Cannoneer, Ship Cannon, Stolen Rocket, Sea Mortar, Pirate Catamaran, Privateer, Treasure Ship, Pirate Galleon, Pirate Fluyt, Mercenary Warship. Unique buildings: Pirate Settlement, Black Market, Pirate Shipyard, Spoils Camp, Watch Tower, Garrison, Mercenary Stables, Siege Workshop, Weaponry Storehouse, Sunken Treasure Ship, Hull Tavern, Caribbean Grove, Boucan. Unique Stronghold: Fort Tortuga In the 17th century, buccaneers lived on the Caribbean island of Hispaniola and its tiny turtle-shaped neighbour, Tortuga. The governors of Caribbean islands such as Jamaica paid the buccaneers to attack Spanish treasure ships and ports, but although raids began in this way, with official backing, the buccaneers gradually became more and more out of control, eventually attacking any ship they thought carried valuable cargo, whether it belonged to an enemy country or not. The buccaneers had become true pirates.


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