Civilization bonus: Monuments generate Influence, and allow nearby gathering villagers to generate XP. Egyptian Fields can switch between Food, Gold and Wood gathering. Age-Up Alliances: (each grant extra bonuses) • Two new technologies at the Monument • Units/Builders at the Palace or Town Center Unique Resource: Influence is a powerful resource spent primarily on Native Warriors and Upgrades. All unlocked features cost Influence. Generate it with Monuments, Trading Posts and by controlling large herds of Livestock. Unique units: Egyptiote, Fellahin Musketeer, Bazinger, Mameluke, Camel Javelineer, Gatling Gun, Gatling Camel. Unique Buildings: Egyptian Field, Monument, Mosque. Egypt's heartland, the Nile River valley and delta, was the home of one of the principal civilizations of the ancient Middle East and, like Mesopotamia farther east, was the site of one of the world's earliest urban and literate societies.